- Prim lashes
I can never get them to fit, plus they rez as big black blobs before their texture loads (plus, they're not quite compatible with blinking T_T) - Short clothing-layer skirts
Unless you really want to show off your panties (or lack thereof) when sitting, short clothing-layer skirts are bad! - Clothing-layer skirts, in general
The strange irony is that nearly every other clothing layer in SL is skin-tight, but skirts are always somewhat poofy around the waist (I'm not going to even go into the tearing issues with long skirts). - Long prim skirts
They look great when you're standing straight up, otherwise they look like they're sticking out of parts of your body that they shouldn't be sticking out of--e.g. your derriere. - Face lights
They're good only for photography when the sun's at noon-time, otherwise if you're walking around with them at any other time of the day they'll artificially illuminate your face (as well as everyone else's within a sizable radius). - Avatar mouth/cheek/nose intersection fold
This fold sorta defines the "muzzle" of the face--great on those adorable chimpanzee avatars, but hideous on human avatars--especially at noon-time. One of the primary reasons why face lights came into existence (T_T).
Not a fan
Tuesday, September 04, 2007
Strictly superficial SL fashion/appearance stuff that kinda bothers me:
i agree with all of these fully, except for the face lights - true, most people make terrible ones that are way too bright, straight white, and make their own shadows... but if you use several prims and play with the settings to keep it subtle and even, i think it can be a nice way to keep your appearance the way you want it -- sl sun can be so unflattering --- it's so vain though...
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