The Way
Friday, September 14, 2007

A while ago, I had the parcel music stream playing while exploring (I think this was the sim around Indie Rainbow's first shop), and this song came on. Its chorus seemed very strangely appropriate for Second Life avatars:

Anyone could see, the road that they walk on is paved in gold It's always summer, they'll never get cold They'll never get hungry They'll never get old and gray You can see their shadows wandering off somewhere They won't make it home But they really don't care They wanted the highway They're happy there today, today


I'd meant to go deeper into some kinda pseudo-philosophical discourse about the immortality of avatars, but I think I'd probably screw it up, so...

c generation
Thursday, September 13, 2007

c generation Lineup
(sparsely censored nudity--not entirely safe for work ^^;;)

From left to right: Fc, Sc2, Lc (Hair on Fc is "Maya II" by Naughty Designs, hair on Sc2 is "Ayako" by Kin, hair on Lc is "Nena" by Kin).

Finally got around to adding a darker tone (Fc). It's all finished! For now at least... ^^

wastelands
[Update] I just got back from running around with Fc (see image above), and I'm happy to report that it works just as well as Sc2 does with blonde hair--just as long as you use the hair appearance sliders to color your eyebrows (i.e. adjust the color sliders on the "Color" tab, and on the "Eyebrows" tab set the sliders to"Bushy" and "Dense"). In theory, you should be able to manipulate eyebrow color in this manner for Lc as well--although the lightness of Lc may not look ideal with blonde hair (unless you're Gwen Stefani maybe...).

Nerd
Tuesday, September 11, 2007

Just because everyone seems to be doing it.


NerdTests.com says I'm a Cool Light-Weight Nerd.  What are you?  Click here!


I'm a "Cool Light-Weight Nerd." I wonder if that means I'll get beat up at comic book conventions... >_>;;

Not a fan
Tuesday, September 04, 2007

Strictly superficial SL fashion/appearance stuff that kinda bothers me:
  • Prim lashes
    I can never get them to fit, plus they rez as big black blobs before their texture loads (plus, they're not quite compatible with blinking T_T)
  • Short clothing-layer skirts
    Unless you really want to show off your panties (or lack thereof) when sitting, short clothing-layer skirts are bad!
  • Clothing-layer skirts, in general
    The strange irony is that nearly every other clothing layer in SL is skin-tight, but skirts are always somewhat poofy around the waist (I'm not going to even go into the tearing issues with long skirts).
  • Long prim skirts
    They look great when you're standing straight up, otherwise they look like they're sticking out of parts of your body that they shouldn't be sticking out of--e.g. your derriere.
  • Face lights
    They're good only for photography when the sun's at noon-time, otherwise if you're walking around with them at any other time of the day they'll artificially illuminate your face (as well as everyone else's within a sizable radius).
  • Avatar mouth/cheek/nose intersection fold
    This fold sorta defines the "muzzle" of the face--great on those adorable chimpanzee avatars, but hideous on human avatars--especially at noon-time. One of the primary reasons why face lights came into existence (T_T).
I should really put this in JIRA. But no one would care. T_T